AI Insights · Timothy · July 2024
Top 5 Adventure Games on Android in South Africa for Q2 2024
Discover the performance metrics of the top 5 adventure games on Android in South Africa for Q2 2024, including downloads, revenue, and active users.
In Q2 2024, the adventure game category on Android in South Africa saw varied performances across the top five applications. Here’s a closer look at their weekly downloads, revenue, and active user trends, based on data from Sensor Tower.
Solo Leveling:Arise from Netmarble, which was released in early May, experienced robust performance. Weekly revenue peaked at approximately $10.2K in mid-May but saw a gradual decline, ending the quarter at around $2.9K. Downloads followed a similar pattern with an initial surge of 19.4K in the first week of May, tapering off to 905 by the end of June. Active users, however, displayed a steady increase from 18.9K to 41.6K throughout the quarter.
Genshin Impact: Natlan Launch by COGNOSPHERE PTE. LTD. showed a mixed trend in Q2 2024. Weekly revenue fluctuated, peaking at $4.6K in late April and dipping to $1.1K by mid-June before a slight recovery to $2.6K by the end of the quarter. Downloads remained relatively stable, averaging around 1.2K weekly with a minor spike to 2.3K in late April. Active users stayed consistent, hovering around 17K to 19K throughout the period.
Summoners War from Com2uS maintained a steady presence with weekly revenue ranging between $678 and $1.8K, peaking in mid-May. Active users saw a minor dip from 2.1K in early April to around 2K by the end of June. This game did not report significant download activity during this quarter.
Avakin Life - 3D Virtual World by Lockwood Publishing Ltd demonstrated consistent engagement. Weekly revenue was relatively stable, fluctuating between $704 and $1.3K. Downloads showed an upward trend towards the end of the quarter, reaching 2.8K in the last week of June. Active users increased from 10.3K in early April to 10.4K by the end of June, with a notable peak of 10.8K in mid-June.
Wuthering Waves from HK KURO GAMES LIMITED, launched in mid-May, showed promising early results. Weekly revenue peaked at $2.6K in late May before stabilizing around $1.8K by the end of June. Downloads initially surged to 3.8K and remained strong, averaging around 2K to 3.8K weekly. Active users steadily grew from 3.6K to 4.9K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.